Overview

Dolby Audio and Dolby Atmos

Native support for Dolby Audio™ was first introduced in macOS 10.11 El Capitan, back in 2015.

macOS ships with native CoreAudio decoders for the Dolby Digital and Dolby Digital Plus™ audio formats. In addition, as of macOS 10.15 Catalina, the Dolby Digital Plus native decoder in macOS also includes support for Dolby Atmos using the Dolby Digital Plus with JOC format.

On recent Mac laptops (2018 and later), Dolby Audio and Dolby Atmos content are played back over the device speakers for a great spatial and immersive audio experience.

The macOS Dolby audio decoders are accessible to all developers building apps on the macOS platform, and support for Dolby Audio and Dolby Atmos is also built into native applications such as Safari, QuickTime Player, QuickLook, DVD Player, etc. 

See which versions of macOS offer native decoding of Dolby Audio and Dolby Atmos.
And see which Macs support a spatial experience when playing back Dolby Audio or Dolby Atmos content.

 

Dolby Vision

Starting with macOS 10.15 Catalina, Dolby Vision HDR playback is fully supported on macOS, taking advantage of the P3 Wide Color support on Mac displays and also leveraging the full brightness range of the display. This means Macs from 2018 and later—plus iMac Pro—are enabled with a new generation of video content that can make full use of the display’s capabilities, with stunning, accurate colors, true blacks, high brightness, and a 1,000,000:1 contrast ratio.

Just like it is for Dolby Audio, support for playing back Dolby Vision content is integrated deeply into the OS, including native support in AVPlayer and the HTTP Live Streaming stack. This means that any developer can easily create an app that streams Dolby Vision HDR content.

See the list of Macs that support playback of Dolby Vision HDR content.

 

In addition, Dolby Audio support is also included in a number of content creation applications on macOS, including in Apple’s own suite of professional applications with support for Dolby Audio encoding and decoding in Final Cut Pro, Compressor, and Motion.